The website of Allene R. Lowrey
Table of Contents Einarr has his future holdings, his wife, his liege man – and his son. Life should be wonderful – and it would be, except for one dark cloud hovering above the horizon and the knowledge that the Cursebreaker’s life is never peaceful. Stigander has sent word to their allies and their potential…
Table of Contents Einarr and his companions awake to find themselves chained in the dark of a dungeon, captured by the dwarves of Myrkheimr for the sin of trespassing down the Paths of Stone. Meanwhile, Jorir still awaits the pleasure of his Thane, seeking an audience to bring those very same people down below and…
Table of Contents After three long years, Einarr was finally able to marry his beloved Runa. No sooner do the two return from their honeymoon, however, than they learn something terrible has happened in their absence: Jorir, Einarr’s best friend, First Mate, and sworn liegeman, has disappeared! A search was organized, but they lost the…
A year has passed since Einarr and his allies retook their homeland from the vicious Weavess Urdr and her son, Ulfr. Over the intervening months, they have put out many fires and consolidated their hold over the lands Raen had once unified. There are two months until Einarr is to wed his beloved Runa, but…
Having captured a number of the Weavess’ tapestries, Einarr and his allies now must escape pursuit long enough to destroy them and clear a path inward. But their pursuer is none other than Kaldr, a man with ice in his veins who is all-too-loyal to the Usurper. 10.1 – Dawn Assault 10.2 – Strategy 10.3…
The dromon Arkona sails into Kjellvic harbor to find it aflame, the victim of a brutal raid. All over the island, people are talking about a ship with a wolf’s head on the prow. Frantic, Einarr and his companions search the island for Runa and the Jarl. And then the Vidofnir arrives. 9.1 – Burn…
After wintering with the Runemaster alfs of the Shrouded Village, Einarr is finally deemed ‘safe’ to leave the village and rejoin the Vidofnir. But the elven High Roads have become unstable, so he has to find another way back with his new friends. And then one of the Order of the Valkyrie picks up their…
After freeing the Isle of the Forgotten from its curse and returning to his family waiting on Breidhaugr, Einarr takes on a new kind of quest: the quest for knowledge. As he has travelled, it has become plain that he must learn the magic of runes or perish. 7.1 – Reunion 7.2 – Seeking 7.3…
After escaping from the Tower of Ravens, Einarr and his companions discover that they have been transported to an unknown portion of the sea. To make matters worse, they are there becalmed. When a storm blows up, they take their lives in their hands in hopes of finding their way back to the waiting Vidofnings.…
Having just escaped from the demonic fleet of the strange cult, Einarr and the crew of the Vidofnir are in need of some way to fight the horrors unleashed and eliminate the cult for good. Fortunately, it just so happens that those who are experienced in the ways of magic and story tend to accumulate wisdom…