Tag: rune magic

  • 13.26 – Aftermath

    13.26 – Aftermath

    Einarr knelt, his eyes half-lidded, his weight supported by Sinmora’s blade standing upright in the ground of Myrkheimr, panting. He no longer heard the sounds of battle, and the smell of charred squid had replaced the smell of seawater. Therefore, they must have won. Runa’s plan must have worked, or he was certain they would…

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  • 13.25 – Uncommon Working

    13.25 – Uncommon Working

    To say that Einarr was surprised when an arrow stuck in the ground by his boot was putting it mildly: none of the dvergr, thus far, had come so close to striking an ally. Then he noticed the strip of linen tied just ahead of the fletching. He looked up: Runa, he saw, was hurrying…

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  • 13.21 – Kraken Father

    13.21 – Kraken Father

    The creature shrieked, and even as Einarr thought his eardrums would burst he found his feet unfrozen from the ground. Hadn’t he just been running? The nightmare before them coiled its tail in a puddle of seawater as it launched out about itself, striking anything that came within reach and devouring it, if it happened…

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