Tag: magic book

  • 6.33 – Ghost Stories

    6.33 – Ghost Stories

    “There never was any old man.”

    Arkja’s pronouncement fell on the deck of the Gestrisni like a brick of lead.

    A million questions flooded Einarr’s brain at once, such that he could not ask any of them – merely sat, staring, at the pronouncer.

    Irding recovered first. “So this is twice this season we’ve run up against ghosts. At least this one wasn’t trying to entrap us into his crew.”

    Now it was Arkja’s turn to gape. “Twice this season? What sort of vessel are you taking us to?”

    Einarr held up an open hand, palm towards the deck. “This has been a bad year…”

    Arkja hummed, not apparently reassured, but Runa broke in before the talk could spiral out of hand. “It is Einarr’s nature as a Cursebreaker, newly awakened and coming to the fore. Once we are away from the island, I will be helping him learn how to deal with it – but now I must Sing, so that we have a chance of breaking free.”

    ***

    Einarr relieved Irding from his night watch as the first hints of grey dawn touched the horizon.

    Irding thanked him with a yawn and pressed an arm against his still-healing rib. As the other man trudged back towards his bedroll, Einarr turned towards the sea ahead of them. There was not a cloud to be seen in the sky, and a pleasant breeze tugged at his hair.

    And then, as the light increased, an all-too-familiar shore appeared ahead of them. At first it seemed almost ghostly, and he entertained the idea that it might be a mirage, but as the light rose it grew more and more substantial.

    Runa’s night-long vigil had done nothing, save exhaust her voice. There was the shack, and standing tiny on the shore the ghost of an old man. With a sinking feeling in his breast, Einarr made the announcement:

    “Land, ho.”

    Jorir looked up from the mortar where he was preparing a restorative for their exhausted Singer. “So the Lady’s song…”

    Einarr shook his head. “Didn’t help at all. Poor Runa.”

    “Well, milord, we expected to be turned back at least once.”

    “But we expected to learn something in the attempt!”

    A peal of laughter rang out from Irding’s bedroll. “All of that – for nothing?”

    The rest of their cobbled-together crew was beginning to rise. Einarr ordered, “Prepare for landing.”

    Jorir came up to stand beside his liege lord. “We have learned something, I think. We’ve learned that it’s not an illusion or a trick of the mind turning people back.”

    Einarr cast a sidelong look at his man-at-arms. “Which leaves us with – what, exactly?”

    “Something intrinsic to the island, I expect, or at least trapped here with us.”

    Einarr harrumphed. That was cold comfort at best right now. He could only hope the Matrons were still keeping the corruption of the black blood at bay for those left behind.

    The sun was full in the sky by the time the Gestrisni sat once more on the sand of the Isle. Well before that the figure of the old man vanished, although Einarr did not see if he’d done so in the ordinary way or not.

    Once they were all on land again a fire was built on the beach, and some few of their more perishable provisions set to roasting. The melancholy mood of the night before still – or perhaps only again – held sway. As they ate, Arkja stared into the fire, a faraway look on his face.

    “It occurs to me,” he mused, biting off a hunk of fish. “There’s a story I heard, a local legend, from one of my patrons not long after I landed. Well before Päron, or whoever he was, started terrorizing the town.” He fell quiet for a long moment.

    It was Irding who finally broke the silence, once it became plain Arkja was content to let it stretch. “Well? Go on.”

    “No one alive has ever known anyone to live in that shack, it’s true… but there are those as talk of a terror that walks these shores, an evil spirit in the guise of an old man. They say calamity follows him like an old friend, and fell magic clings to him. He was the first, you see, first in a long line of devils doomed to be forgotten.”

    Einarr, too, sat staring into the fire as he contemplated this. Confusion fairly radiated off of Erik, though – and once again it was Irding who broke the silence.

    “How is this supposed to help us?”

    “It means the creepy old man who took us in that night may be just as much a revenant as the Päron we fought in the town,” Runa explained, certain that some of the others were just as lost. “And maybe, if we can break the chain binding him to the moral realm we can free ourselves, as well. Not that we have a lot to go on.”

    Einarr stood abruptly. “We need to search that shack.”

    Runa followed him, up the beach to the tiny shack, as did Jorir. The old man was not at home when Einarr opened the door, although it looked almost as though he had merely stepped out for a minute. A stew, very similar to the one Einarr remembered, already bubbled in the pot for the night’s dinner, and the wooden bowls and spoons did not appear to have moved. All of this, they could safely ignore.

    Runa moved to examine the lone shelf not filled with cooking implements, while Jorir and Einarr stepped over to what served as the old man’s bed.

    No-one spoke as they searched. It would have felt crass: this already felt like a breach of hospitality. And yet…

    Jorir rolled under the crude bed frame even as Einarr lifted the pillow. Beneath it, old and yellowed but otherwise well-preserved, was a bound book. There was a golden key on a fine chain wrapped about the cover, but no lock. Gently, Einarr unwound the chain and opened the book.


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  • 5.21 – Relational Maze

    5.21 – Relational Maze

    Einarr stumbled through the door, blinking at the flash of light that had momentarily blinded him. Frowning, he looked about the room to see that it was filled with… not really statues, they weren’t solid enough for that, but more images of people he knew, all frozen in place in poses that spoke of daily life. There was Father, looking as though he was exhorting his crew, there Runa bent over a tafl board, there Jorir behind an anvil. Jarl Hroaldr sat tall in his throne, leaning forward as though passing judgement, while Erik and Sivid sat dicing. He furrowed his brow: this was rather eerie, but he was not at all certain what he was intended to do here, and there did not seem to be any doors.

    Well. Perhaps a closer examination of the room would reveal the trick of it. Einarr wound his way through the ephemeral images of his friends and family, searching for some bit of writing on wall or floor that would point him in the right direction. Finally he came to the center of the room, where stood a broad pedestal, nearly waist-high. In the center of this pedestal, a good five paces away from the edge, an open book rested on a stand. My only hint, and it’s bound to be in runes. With a sigh, he climbed up onto the pedestal and walked toward the book.

    Einarr’s skin prickled as he approached the book: it seemed to almost crackle with the magic of the gods. If that was any measure, this book would dwarf the Isinntog in power. He stepped up to the stand and rested his hands on the edges before looking down.

    The page it was opened to was covered in runes, but as he stood blinking at the page he saw the Imperial script appear between the lines. Halfway down the first page, he looked over his shoulder, but still saw only the unmoving images of people he knew. The book. It’s describing what I’m doing right now. How…?

    Out of curiosity, he tried to turn the page forward, but it was stuck. With a shrug, he flipped backwards. Everything was described in exacting detail – their journey to the Tower, the memory chambers, Erik and Irding’s victory over a stenjätte (there was a stenjätte in the tower?), and Jorir and Runa’s victory in a game of tafl.

    Unnerved, Einarr took another lap around the room, looking for any other clue as to how he would escape – or who might be working such a spell on the book. Eventually, his feet brought him back to the book in the center of the room. The text from before was gone. Instead, in the center of one page, were these lines:

    Prince of virtues   inspirer of men
    Remember your burden   shared among many
    Reorder your thoughts   aid also your friends
    And open the path

    It was doggerel, not what he expected of Wotan at all… but perhaps a raven familiar cannot quite appreciate poetry the same way? Whatever the case, it was the closest thing to a clue he had found.

    The room was filled with images of the people in his life, and he could not honestly say that among those his eye was drawn to he was more imposed upon than imposing. Runa, perhaps, and he thought it balanced with the Jarl and with Jorir… but Einarr knew better than to think his father wanted to reclaim Breidelstein for his own benefit. And how many men on the crew helped him because they liked him, and how many because he was Stigander’s son?

    Einarr shook his head. If that was true, then there must be some pattern among the images standing in the room that would let him open the door. First, he would attempt to put the images in some semblance of order.

    Contrary to appearances, they were solid statues, although they moved with relative ease once he rocked them out of the depressions they sat in. He would start, he decided, by arranging them according to how he knew them – from the ship, from Kjell, and so on.

    Some of the statues, he quickly discovered, were far heavier than others, even relative to their size. The Jarl, for example, was beyond his strength to budge, and his father moved only with great difficulty. He frowned: why could he move Erik and Sivid – who, interestingly, were all in one piece – with ease, but not Father and not Jarl Hroaldr?

    As he braced himself again to shove his father’s statue out of its depression, he happened to look down. In the floor, a shallow groove ran between those two statues. Of course: Jarl Hroaldr was Father’s childhood friend, and this was something to do with relationships. He stopped trying to move the statue of his father: that friendship was too important to all three of them, and likely Runa besides.

    Then he stopped in his tracks. If that was the case, that meant there would be something connecting to the Jarl’s statue to mark where Runa’s was supposed to go. And, given Einarr’s relationship to Runa, very likely there would be a connection to Stigander, as well. He went in search of Runa’s statue, which had been moved up against a wall early in his sorting attempt.

    When he returned with it, however, he saw that there were two possible places that could be intended for Runa – and if he got one in a valid spot that was still wrong, he didn’t know if he could move it again. Runa, then, he left, and then went in search of a statue of Trabbi or Captain Kragnir of the Skudbrun. This was beginning to make sense, but if he didn’t want to be trapped in here forever he needed to get on it. Even the light statues weren’t precisely easy to move, after all.


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    Hi, everyone! Thanks for stopping by! 

    If you like what you read, it would really mean a lot to me if you clicked through to Top Web Fiction and voted for Einarr there. It’s a visibility boost in the ever-growing genre of web fiction, and that helps me out a lot. There’s no sign-up, and votes refresh every 7 days.

    If you’re all caught up and looking for something a little longer to read, I also have  other works available on Amazon.Or, if you happen to not like Amazon you can also get the Einarr ebook through Smashwords, B&N, Apple, Kobo… you get the idea. Direct links are available here.

    Lastly, if you really like what I’m doing, I also have a Patreon account running with some fun bonuses available.