The Adventures of Einarr Stigandersen

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The Adventures of Einarr Stigandersen updates Tuesdays and Thursdays by noon Eastern time. I am now cross-posting on royalroadl.com, about 2 chapters behind.

Book Seven: Einarr and the Crimson Shroud

7.34 – Master’s Prerogative - Three days later, Einarr was buoyant when he caught his first glimpse of the easternmost farm of the village. He…
7.33 – Leaving Eskiborg - “Ah. Right.” With a thought, Einarr withdrew his will and the deck of the Bjorn ceased glowing. “But we cannot…
7.32 – The Muspel Shroud - The shadow of the Shroud was a deep blood-red in the faint illumination still coming off the deck of the…
7.31 – The Bjorn - Einarr and Naudrek came to the water’s edge at an area of the docks that Einarr doubted he’d have found…
7.30 – Midnight Assault - They were well into the midnight watch, and shadows cast by the fire flickering in the hearth sent shadows dancing…
7.29 – The Pewter Pot - Einarr stood before what was unmistakeably the public hall from the vision, glad to have found it but wishing he…
7.28 – Bells - Bowl of porridge in hand, the Singer came and sat across from Einarr at breakfast the next morning. “I’m told,”…
7.27 – Eskiborg - All around Einarr people walked through the motions of daily life, utterly unknowing (or unconcerned by) the fiery doom flying…
7.26 – Wisdom of Runes - Einarr rode out from the young new Jarl’s Hall as light was just beginning to touch the sky. He’d have…
7.25 – Inferno - Einarr knew which way was out only because he could still feel cooler air on his back. Ahead of him,…
7.24 – Wards - It took some hours before Einarr was able to stop raging at the sheer, petty irresponsibility of the Lady’s missive,…
7.23 – Layers - Days passed with Einarr the restless guest of Armad and the Lady Hridi. The longer he spent under their roof,…
7.22 – Hall of the Fallen - When Einarr left the village this time, it was on the back of a plowhorse – an even-tempered and quick-footed…
7.21 – Divination - The divination ritual was to be held in the selfsame temple that had housed the Shroud for so long, down…
7.20 – Return - At first glance, the Shrouded Village appeared exactly as it had the day the alfr from Breidhaugr delivered him. Surely,…
7.19 – Tracking - It was unmistakeably the same material as the Shroud. Oddly, it did not feel hot to the touch, nor did…
7.18 – Crone - Einarr accepted the old crone’s porridge somewhat cautiously. Last night she had spoken of ‘questions,’ and made it sound like…
7.17 – Practical Magic - Einarr’s head swam, although he could feel the hard ground beneath it. The crackle of a nearby campfire was unmistakeable.…
7.16 – Runestones - In the middle of the night, Einarr was awakened by an idea. The keepers of the lodge might not think…
7.15 – Fever - “Over here,” Einarr called upstream at Onnir’s back. Moments later, his guide splashed out of the water and up to…
7.14 – Search - It was good, Einarr thought, to have someone watching his back again. Not that the forest would ordinarily have been…
7.13 – Lodge - The same qualities that made the woods about the Shrouded Village pleasant to live in – their brightness, their openness…
7.12 – Broken Cage - The thief’s fiery sword, flaming no longer, fell to the floor with a clatter as the man backed towards the…
7.11 – Rematch - Einarr blinked back to consciousness with the faces of Melja and Mira staring down at him and a strange tingling…
7.10 – Wards - “Mind your step,” Melja warned as he entered the room. The warning was well-taken. At first glance it seemed as…
7.9 – Temple - The Shroud, Melja said, was stored in an inner chamber of the village’s temple to the gods. The morning, like…
7.8 – Syntax - The scorched weed stood, accusing, before them. “Show me what you drew, exactly.” Melja’s voice was more serious than Einarr…
7.7 – Apprentice Runecraft - As agreed, Einarr rose with the sun the next morning and was promptly set to work gathering eggs and drawing…
7.6 – The Shrouded Village - The light had dimmed from its lustrous gold by the time Ystävä led Einarr out of the trackless wood and…
7.5 – The High Road - Their farewells said, with a smile and a wave Einarr turned away from his family to face Ystävä and the…

Book Six: Einarr and the Isle of the Forgotten

6.39 – Departure - Arkja’s men returned Einarr’s greeting with enthusiasm, evidently unaware they had been slacking off on their watch. Well, no matter:…
6.38 – Treasure Chamber - “So. Where to next?” Einarr stared for a long moment, not yet quite able to believe his eyes. The jar…
6.37 – Haunts - The five Vidofnings and Runa now ringed the chamber that grew steadily colder – cold enough, now, that the water…
6.36 – The Plan - Einarr and his companions stood gathered outside the hidden chamber in the river cave. Before them, inside, a glowing purple…
6.35 – The Key - “I can go no further,” Guthbrandr announced. “Ahead you will find… me, for lack of a better term. Take care…
6.34 – Journal - On the fragile page beneath Einarr’s fingertips, writing in a surprisingly delicate hand filled the first page of the book.…
6.33 – Ghost Stories - “There never was any old man.” Arkja’s pronouncement fell on the deck of the Gestrisni like a brick of lead.…
6.32 – Departure - While fixing the Gestrisni went about as well as Einarr could have hoped, that still left them groping for an…
6.31 – Gathering Together - “I did, milord.” The earnest-faced fisherman stepped forward, looking vaguely embarrassed. Einarr nodded, curious as to why the man would…
6.30 – Discoveries - “As for you, my Lady Singer, I have questions.” Runa smiled up at him impishly, hugging his arm. “Walk with…
6.29 – Dispositions - Though the spirit had evidently dissipated the wind still howled about the little town. Somehow, now that all sense of…
6.28 – Reap the Whirlwind - Päron? Einarr knit his brows in confusion. Why was she calling it a pear? Päron… Päron… Runa’s story had seemed…
6.27 – Revenant - The dust cloud swiftly resolved itself into a whirlwind, and soon thereafter Einarr could make out the features of the…
6.26 – Spirit Bait - Before Einarr put his new recruits to work, curiosity burned a question through his lips. “What was it drove everyone…
6.25 – Banditry - Einarr bared his teeth at their assailants in a feral grin. So they thought they were raiders, did they? Farmers…
6.24 – Tracks - The tunnel stretched on long past the point when fatigue made itself known in Einarr’s thighs. They had walked all…
6.23 – Secret Passage - Einarr turned on his heel and headed back to the main hall, trying not to smile at Runa’s obvious confusion.…
6.22 – The Salty Maid - The outside of the Salty Maid was unremarkable aside from the signboard hanging above the door, if perhaps a little…
6.21 – Ghost Town - The trail through the hills, now that there was no longer a troll haunting it, would have been a pleasant…
6.20 – Lair - “No.” For a second, the troll’s face hung slack and stupid. Einarr could see the moment when it realized she…
6.19 – Forest Chase - Einarr could not get past the idea that this was somehow still a trap. The troll, apparently guileless, led them…
6.18 – Troll - With a thud as hard as one of the boulders he had been tossing, the troll whose presence Einarr had…
6.17 -Heavy Fire - For the first time since they’d landed here in the middle of that terrible storm, Einarr could see the night…
6.16 – Through the Hills - One of the younger huldra showed them to a trail that, she said, would lead eventually to the human village…
6.15 – The Test - The five spent a second night in the windowless meeting hall, although while the door was still guarded this time…
6.14 – Aftermath - Einarr awoke after fitful sleep as the world around them grew lighter with the daybreak. True to his word, Jorir…
6.13 – The Woodsman - The horned wolf stalked a few paces to Einarr’s left and lowered its head, staring down its opponent. It growled…
6.12 – Wolves - The exposed slate of the cave walls shone white in the moonlight, a gaping maw of blackness beneath daring them…
6.11 – Field Dressing - Einarr kept a nervous watch while the others saw to Irding’s field dressing, neither of them certain how much good…
6.10 – Grasping Branches - As though on cue, the forest itself seemed to come alive around them. The grass and the twining berry vines…

Book Five: Einarr and the Tower of Ravens

Book Four: Einarr and the Demon’s Fleet

Book Three: Einarr Stigandersen and the Allthane’s Masquerade

Book Two: Einarr and the Oracle of Attilsund

Book One: Einarr Stigandersen and the Jotünhall

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