After escaping from the Tower of Ravens, Einarr and his companions discover that they have been transported to an unknown portion of the sea. To make matters worse, they are there becalmed. When a storm blows up, they take their lives in their hands in hopes of finding their way back to the waiting Vidofnings.
- 6.1 – Landfall
- 6.2 – Stew
- 6.3 – Engimýri
- 6.4 – Silence of a Startled Wood
- 6.5 – Capture
- 6.6 – Guardians of the Forest
- 6.7 – A Nearly Peaceful Night
- 6.8 – Infiltration
- 6.9 – Bear
- 6.10 – Grasping Branches
- 6.11 – Field Dressing
- 6.12 – Wolves
- 6.13 – The Woodsman
- 6.14 – Aftermath
- 6.15 – The Test
- 6.16 – Through the Hills
- 6.17 – Heavy Fire
- 6.18 – Troll
- 6.19 – Forest Chase
- 6.20 – Lair
- 6.21 – Ghost Town
- 6.22 – The Salty Maid
- 6.23 – Secret Passage
- 6.24 – Tracks
- 6.25 – Banditry
- 6.26 – Spirit Bait
- 6.27 – Revenant
- 6.28 – Reap the Whirlwind
- 6.29 – Dispositions
- 6.30 – Discoveries
- 6.31 – Gathering Together
- 6.32 – Departure
- 6.33 – Ghost Stories
- 6.34 – Journal
- 6.35 – The Key
- 6.36 – The Plan
- 6.37 – Haunts
- 6.38 – Treasure Chamber
- 6.39 – Departure
Leave a Reply